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1. Sticky:Dev blog: Skill level complete - A new character sheet for EVE O... - in EVE Information Portal [original thread]
Still garbage.
- by Current Habit - at 2016.10.13 21:16:17
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2. Announcement:118.7 - General Feedback Thread - in EVE Information Portal [original thread]
Cargo/Fleethangar 'improvements' and yet it's still impossible to fit items by dragging them from the fleet hangar into an empty slot in the UI (as it can be done if the item is in the regular cargo).
- by Current Habit - at 2016.08.09 12:08:56
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3. Sticky:Dev blog: Alliance Tournament XIV: Rules and Signups - in EVE Information Portal [original thread]
Year again limiting the playing field by unnecessary rules. Of people are too greedy for faction ammo they deserve their reduced damage.
- by Current Habit - at 2016.07.08 10:52:46
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4. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
Looks like the only devblog CCP are releasing lately are either the announcement of feature-removements or replacing features with useless stuff they unsuccessfully tried to rip off from WoW. And they wonder why people stop playing .. lmao.
- by Current Habit - at 2016.06.20 21:08:46
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5. Sticky:Dev blog: Shadow of the Serpent: Signal the Dawn - in EVE Information Portal [original thread]
F*ck off to WoW if you want to design/play PvE. Thanks
- by Current Habit - at 2016.06.09 16:27:13
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6. Sticky:Dev blog: Fanfest 2016 - Bring On The Wrecking Machine! - in EVE Information Portal [original thread]
Quote: From downtime on Tuesday, April 19, through to downtime on Tuesday, April 26th, we will be monitoring the system of Amarr, and every pilot (character) who enters the system between the server starting up after downtime on the 19th and t...
- by Current Habit - at 2016.04.15 18:34:42
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7. Sticky:Dev blog: Hashtag Swag! The Fanfest 2016 Store! - in EVE Information Portal [original thread]
Such a missed opportunity with the watch - it should be one that shows Local- and EVE(GMT) Time both.
- by Current Habit - at 2016.04.14 19:38:11
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8. Sticky:Dev blog: Reworking Capital Ships: Skills, Modules and Refitting - in EVE Information Portal [original thread]
One point against combat refitting is that it's basically only done with expensive or very ships - combat refitting in a BC vs BC fight isn't a thing. So one can argue that pilots using combat refitting aren't committing to a specific fit but rat...
- by Current Habit - at 2016.02.12 15:56:37
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9. Sticky:Dev blog: Reworking Capital Ships: Skills, Modules and Refitting - in EVE Information Portal [original thread]
TrouserDeagle wrote: seriously though gallente ship with shield transfers, what's up with that Gallente carriers already have a remote shield booster range bonus, other than for triaging a POS is almost never used tho.
- by Current Habit - at 2016.02.12 15:11:20
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10. Sticky:Dev blog: Reworking Capital Ships: Skills, Modules and Refitting - in EVE Information Portal [original thread]
Will FAX have regular drones (like a Rorqual) to defend themselves ?
- by Current Habit - at 2016.02.12 14:46:12
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11. Sticky:Dev blog: Structure fitting in the EVE: Citadel Expansion - in EVE Information Portal [original thread]
Hendrink Collie wrote: Current Habit wrote: What's the deal with the huge alpha numbers for Anti-BS/Anti-frig guided bomb? With 150k damage for the battleship-bomb most t1 BS would die to one bomb, same goes for the anti-frig bomb with 30k...
- by Current Habit - at 2016.02.10 16:50:09
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12. Sticky:Dev blog: Structure fitting in the EVE: Citadel Expansion - in EVE Information Portal [original thread]
What's the deal with the huge alpha numbers for Anti-BS/Anti-frig guided bomb? With 150k damage for the battleship-bomb most t1 BS would die to one bomb, same goes for the anti-frig bomb with 30k damage or how do those things work? Is it split b...
- by Current Habit - at 2016.02.10 16:28:04
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13. Sticky:Dev blog: Grid Sizes & You - in EVE Information Portal [original thread]
Nothing is sacred anymore. Also is this affecting how bubbles work (drag mechanics)?
- by Current Habit - at 2015.12.08 12:00:43
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14. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
Quick question regarding the icon showing how long until the next vulnerability timer: In this devblog image the icon shows that the time until the next vulnerability window is almost 2/3 done and the time remaining says it's roughly 15h until ...
- by Current Habit - at 2015.09.17 18:35:54
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15. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
I would be fine with those changes if I didn't knew (and hadn't used) Slippery petes, sniping tornados and similar long range, hard to probe ships that don't commit whatsoever while dealing enough damage to overpower any threshold. This leaves th...
- by Current Habit - at 2015.09.17 17:54:25
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16. Sticky:Dev blog: I feel safe in Citadel city - in EVE Information Portal [original thread]
Can we have Jump Clones in the Citadels? If yes, are the clones (and their implants) also magically moved to the nearest LS station (so nobody has to risk anything ever)?
- by Current Habit - at 2015.08.13 17:56:47
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17. Sticky:Dev blog: I feel safe in Citadel city - in EVE Information Portal [original thread]
Other than the restriction regarding which kind of items can be recovered by different kinds of citadels (i.e. docked titans can only be recovered to other X-L citadels) is the volume or value also limited to certain sizes? As mentioned in the ex...
- by Current Habit - at 2015.08.13 15:29:59
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18. Sticky:Dev blog: Summer 2015 Nullsec and Sov Status Report - in EVE Information Portal [original thread]
Quote: As much as possible, the Entosis Link capture progress should reflect which group has effective military control of the grid. After one side can't or won't fight (anymore), they might resort to harassment to delay the attackers from ...
- by Current Habit - at 2015.05.07 18:04:00
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19. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Are there any changes to non-hostile sov transfers (ether between corps in the same alliance or between two alliances via a transfer corp)? Is it still gonna be possible?
- by Current Habit - at 2015.03.03 21:20:15
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20. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Is the implementation of Command nodes a first step towards allowing EVE:Legion and EVE:Valkyrie people to influence sov by capturing nodes on the ground or inside special 'Valkyrie-arenas' (if/when they are ever released)?
- by Current Habit - at 2015.03.03 17:38:04
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